“From its control options to World Tour’s RPG setup, Street Fighter 6 ensures that it can be a fighting game for pretty much any type of player,” I wrote in a four-and-a-half star review of Street Fighter 6. “You’re likely to find your physical, cultural, or gaming background represented within this game somewhere and have all of the tools at your disposal to go from flashy amateur play to seasoned pro, all in one of the best-looking games of this console generation. New modern controls, as well as a meaty RPG World Tour mode that teaches the ins and outs of many of the game’s characters and mechanics, means there’s a ton of enjoyment to be had no matter one’s skill level. That said, Street Fighter 6 is also the friendliest fighting game ever for newcomers to the genre. Those who enjoy the series for its hardcore, competitive elements will like that, as well as its multiplayer Battle Hub mode. The core fighting gameplay felt as amazing to play as ever, bolstered by a flashy new Drive Gauge system. Capcom released a brand new Street Fighter at the start of the month, and it fixed almost every issue that plagued its predecessor.
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